
UmeTalk
Created a mobile chat application without using data for advertising purposes.
I began my academic journey in Computer Science at De Anza College in the United States, where I built a strong foundation in programming languages, data structures, algorithms, computing principles, and mathematics. These early experiences not only deepened my technical skills but also empowered me to tackle real-world projects with confidence.
In my third year, during the Covid-19 pandemic, I relocated to Australia to be closer to my family and continued my studies at Monash University. I successfully completed my Bachelor's degree in Computer Science there, further expanding my knowledge in software development, systems design, and emerging technologies.
Professionally, I have worked as a software engineer and developer at global organizations such as Nasdaq, Infosys, GaoTek Inc, etc , where I contributed to projects ranging from large-scale financial systems to innovative tech solutions. Beyond my corporate roles, I am passionate about building products and solving problems. I have developed my own applications and have taken on freelance projects for businesses across Australia, the United States, and Vietnam, delivering customized software solutions that drive results.
Today, I continue to grow as a developer, combining my industry experience with a drive to create technology that makes life more convenient and impactful.
Software developer with primary focus on Flutter + Springboot: View My Experience
Created a mobile chat application without using data for advertising purposes.
Designed and built instrumental music streaming mobile app with my own music API.
An intuitive solution to weather problems that we all face, wrapped up in a single app!
A web game inspired by the iconic Super Mario. My first collab project in Unity.
Space shooting games made with Unity, designed my own terrain and implemented cinemachine.
A digital cardvisit project, using NFC, QR code generator and cloned Linktree web design.